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The Official Minecraft Novels 10 Books Collection Set - Ages 7-11 - Paperback
The Official Minecraft Novels 10 Books Collection Set - Ages 7-11 - Paperback
The Official Minecraft Novels 10 Books Collection Set - Ages 7-11 - Paperback
The Official Minecraft Novels 10 Books Collection Set - Ages 7-11 - Paperback
The Official Minecraft Novels 10 Books Collection Set - Ages 7-11 - Paperback

The Official Minecraft Novels 10 Books Collection Set - Ages 7-11 - Paperback

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Penguin
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£24.99
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Product Code: B2D5515

ISBN: 9789124276911

Titles in this set:
  1. The Island
  2. The Crash
  3. The Lost Journals
  4. The End
  5. The Voyage
  6. The Rise of the Arch Illager
  7. The Shipwreck
  8. The Mountain
  9. The Dragon
  10. The Haven Trials

Description:

The Island
Minecraft: The Island will tell the story of a new hero stranded in the world of Minecraft, who must survive the harsh, unfamiliar environment and unravel the secrets of the island.

Washed up on a beach, the lone castaway looks around the shore. Where am I? Who am I? And why is everything made of blocks? But there isn't much time to soak up the sun. It's getting dark, and there's a strange new world to explore!

The top priority is finding food. The next is not becoming food. Because there are others out there on the island . . . like the horde of zombies that appear after night falls. Crafting a way out of this mess is a challenge like no other. Who could build a home while running from exploding creepers, armed skeletons, and an unstoppable tide of hot lava? Especially with no help except for a few makeshift tools and sage advice from an unlikely friend: a cow.

In this world, the rules don't always make sense, but courage and creativity go a long way. There are forests to explore, hidden underground tunnels to loot, and undead mobs to defeat. Only then will the secrets of the island be revealed.

The Crash
When a new virtual-reality version of Minecraft brings her dreams to life, one player must face her worst nightmares.
Bianca has never been good at following the plan. She’s more of an act-now, deal-with-the-consequences-later type of person. But consequences can’t be put off forever, as Bianca learns when she and her best friend, Lonnie, are in a terrible car crash.
Waking up in the hospital, Bianca is faced with questions she’s not equipped to answer. She chooses instead to try a virtual-reality version of Minecraft that gives her control over a world at the very moment she thought she’d lost it. There she encounters a glitching avatar she believes to be Lonnie. Bianca teams up with Esme and Anton – two kids also playing on the hospital server – to save her friend.
Is Lonnie really stuck in the game? And can Bianca help him back to reality?

The Lost Journals
When a young girl teams up with her friend to find the boy’s missing uncle, they must leave the safety of the Overworld behind.

Alison and Max must team up to find his missing uncle Nicholas. Using the journal his beloved uncle left as a guide, the duo hurtle headlong into a treacherous and unknown landscape called the Nether. There, they meet a strange girl named Freya and her woefully unheroic dog, Bunny Biter, who agree to help them in their quest. The group must take on dangerous new foes and unravel the cryptic journal to find Nicholas and reunite this fractured family.

The End
When humans enter the End, a pair of endermen must decide which side they’re really on.

For as long as they can remember, the twin endermen Fin and Mo have lived in the mysterious land of the End. On the outskirts of the great enderman city of Telos, they explore ancient ruins under the watchful gaze of the mighty ender dragon. They have everything they need in the end ship they call home, and know everything there is to know about their world—or so they think until the strangers from another dimension arrive.

The invaders are called humans, and they’ve come to steal artifacts and slay the ender dragon. Fin and Mo are ready to protect their home from the trespassers, but when they come face-to-face with the humans, they discover that they aren’t as prepared for battle as they’d thought. Caught off guard, the twins are trapped in the middle of a war between the endermen and the humans, with the future of their home at stake.

The Voyage
Join a daring expedition into strange new lands with this official Minecraft novel! When a young man is ripped from his quiet life and stranded far from home, he must learn not only how to survive, but how to live.

Stax Stonecutter has lived a peaceful—if unremarkable—life in his small town in the Overworld. The son of great adventurers and wise builders, Stax prefers an easier life. He loves to tend to his gardens and play with his cats all day, rather than venturing out to explore the surrounding lands. It’s quiet on his estate, even lonely sometimes, but it suits Stax well enough.

His solitude is shattered when a mysterious stranger arrives with a band of merciless raiders. In one terrible night, Stax’s old life is taken from him, and he is left stranded in the middle of nowhere, angry and alone. He’s never left home, and now he knows why: everything beyond the boundaries of his little town is scary and dangerous! But as he begins his long journey back, Stax encounters fascinating travelers who show him that there’s more to the Overworld than marauding pirates and frightening mobs; there are beautiful lands to explore, fantastical contraptions to build, and new friends to meet. It may have taken losing everything he once knew, but on his adventure Stax finds something more valuable than all the diamonds in the Overworld: a whole wonderful world that’s just waiting to be explored.

The Rise of the Arch Illager

Learn the tragic origins of the wicked Arch-Illager in this official Minecraft novel, a prequel to Minecraft Dungeons!

Brave heroes have banded together to take a perilous journey through the war-torn Overworld to defeat the Arch-Illager and his formidable army. But how did that army come to be? And just where did the Arch-Illager come from?

The terrible truth behind the Arch-Illager is that he never asked for ultimate power. Known as Archie, this little Illager is bullied by his fellow Illagers and mistrusted by fearful Villagers. Archie only ever wanted a place to call home, but he finds himself shunned by all. As he wanders through deep forests and up craggy mountains, he stumbles upon a dark cavern-with a sinister secret waiting inside.

Archie discovers an object that whispers to him promises of power: the Orb of Dominance. With it, Archie realizes he can wield incredible magic and reshape a world that turned its back on him. All he needs to do is exactly what it tells him . . .

After all, it's called the Orb of Dominance for a reason, right? But is it named for the way Archie uses it-or is it using him?

The Shipwreck

Unravel the mysteries of an extraordinary underwater world in this official Minecraft novel! When three kids discover a mystery in an abandoned Minecraft server, they must race against the clock to uncover its secrets.

Jake Thomas is always the new kid. His family moves so much for his dad's work that it's easier to keep his head down and not get attached to anyone. He'll be gone in a few months anyway. But when they end up in Los Angeles, Dad promises this will be the last time they move. The Pacific Crest Apartments are home now . . . which means it's time for Jake to finally make friends.

Jake isn't sure he should count the two kids he meets at the apartment's community center as friends, though. Tank Vuong is a large and intimidating boy who hangs with a tough crowd, and Emily Quesada is a fashionista who's quick with a sarcastic remark. But when he discovers an old computer lab in a forgotten corner of the community center, with a strange Minecraft server containing cryptic riddles, he realizes he's going to need help cracking the code-because at the end of the summer, the community center will be demolished, and all hope of solving the mystery will go with it. Following the hints left by an enigmatic figure known as The Wizard, the trio journeys into the dangerous depths of the ocean, where uncanny creatures lurk and untold treasure awaits. . . .

The Mountain
a stranded hero stumbles upon another castaway-and discovers that teamwork might just be the secret to survival.

Wandering a vast, icy tundra, the explorer has never felt more alone. Is there anything out here? Did I do the right thing by leaving the safety of my island? Should I give up and go back? So many questions, and no time to ponder-not when dark is falling and dangerous mobs are on the horizon.

Gurgling zombies and snarling wolves lurk in the night, and they're closing in. With nowhere to hide, the lone traveler flees up a mountain, trapped and out of options . . . until a mysterious figure arrives, fighting off the horde singlehandedly. The unexpected savior is Summer, a fellow castaway and master of survival in these frozen wastes.

Excited to find another person in this strange, blocky world, the explorer teams up with Summer, whose impressive mountain fortress as a safe haven . . . for now. But teamwork is a new skill for two people used to working alone. If they want to make it home, they will have to learn to work together-or risk losing everything.

The Dragon
When a desert town is threatened by illager raids, a young adventurer turns to a newborn dragon to save her home.

Zetta is the best potion-maker in the village of Sienna Dunes. Okay, maybe she's the only potion-maker in the village of Sienna Dunes. And maybe her potions don't exactly work like they're supposed to all the time. But when her village is menaced by a pack of illagers, only Zetta can see that the traditional ways won't keep Sienna Dunes safe anymore.

Zetta journeys to her eccentric aunt's workshop outside town to search for an answer and finds a lot more than she bargained for. A mysterious egg hatches into a scaly creature with purple eyes, black wings, and poisonous breath. It can't possibly be the mythical ender dragon . . . can it? And if it is, can Zetta raise it to be the savior her village needs?

The threat of the illagers is growing fast, and Zetta's accidental dragon is growing even faster. With the help of her two best friends and her daydreaming little cousin, Zetta must train the scariest (and scaliest) baby in the Overworld. But when the dragon is fully grown, will it save Sienna Dunes? Or will it spell the village's end?

The Haven Trials
All of Cecelia Alao's friends call her Cece. All one of them. But she and Therese are so close that one friend is all Cece needs. Both at school and in their shared Minecraft world, Cece and Therese are inseparable. Until the night before the first day of school, when Therese sends Cece a message, three words that change everything:

We are moving.

Therese's new home in the USA is 7,000 miles away from Lagos, where the two best friends grew up. Not only is Cece facing secondary school without her best friend, but she's losing the world she built with Therese. But Cece still has hope. Maybe she can't cross the world to get to her friend, but in Minecraft she won't need to. Therese has invited her to a new server-with new friends from her new home-a place called Haven. All Cece has to do is join and they'll be reunited. It's that easy, right?

When she follows the invite, she realizes just how wrong she was. Lost in a chaotic world named Anarchia, Cece learns that the server's owner, a shadowy figure called the Ocury, has sealed off the peaceful land of Haven behind a twisted initiation ceremony called the Haven Trials.

Three titanic tasks. Five lives to complete them. A host of dangerous mobs and griefing players. If Cece fails, she'll be banned from the server forever. There's no way she can do this alone. If she wants to play with Therese again, she's going to have to find new people she can rely on-both in-game and IRL.

No time to lose. . . . The trials await!

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